RealmsMasters Game Forge

Creators of CHAOS ISLE: Zombi Deck The Epic Multiplayer Zombie-Themed Card Game


A Killer Card Game for 1 to 4 Campers and One Psycho!


They say there’s a hermit that stalks the area surrounding Camp Quietus. His name is Johnny - a murderous psycho determined to protect his territory from partiers and fornicators. You see, Camp Quietus is his home. He was born and raised there. He studied law school there. He killed his mommy there! Now all he wants is peace and quiet. But Johnny’s in for a busy weekend…


Josh, the overconfident showoff, thought it would be a good idea to celebrate their golden youth in a camping trip with his girlfriend Lissie, the clueless airhead; her cousin Robert, the nerdy conspiracist; and Shannon, the resilient bookworm. “This is the perfect place for an alien abduction,” Robert said, excited. “We might even get probed!” “Don’t be silly, the only thing we’re likely to get probed by out here is a psycho with a pitchfork,” Shannon corrected. “As long as he’s cute, he can probe me with whatever he wants,” Lissie swooned as Josh grinned with confusion. For these four hapless Campers, fate has not been kind to them for choosing a little party time at the isolated Camp Quietus. What should have been a weekend of fun and revelry will soon turn into a terrifying fight for their lives. Will they be able to survive the Psychopath’s murderous rampage? Or will they end up impaled on the blade of Johnny’s Meat Knife like so many before? 



There's No Going Home when Johnny Wants to Play!

About This Game:

Psychopath is a ‘One vs. Many’ card game where one player acts as the Psychopath - a deranged killer attempting to hunt down and kill the Camper players using a variety of Actions and Items at his disposal. The Camper players try to survive the Psychopath’s attacks and hope for rescue using the Actions, Items, Allies and Skills available in their deck of cards. If the Psychopath manages to kill all the Campers, he wins the game. If at least one Camper survives or manages to become rescued, however, the Campers win. Psychopath can also be played as a Campaign, with both sides scoring points over a predetermined number of games.

Choosing Game Type and How to Win:

Psychopath can either be played as a Single Game or as a Campaign, with the Psychopath and Campers scoring points over the course of any number of games:


Single Game:

The Psychopath wins the game if he manages to kill all the Campers. A Camper is killed if they ever take more Wounds than the number of cards they hold in their hand, or if they ever must play or discard a card from their hand and they have none. The Campers win if one or more Campers become rescued, or if the Psychopath has no cards in his deck at the start of the draw phase and at least one Camper remains alive.



The players agree on a predetermined number of games that will be played before adding up all scores, or a predetermined score that the Campers or the Psychopath must reach first to win the game. At the end of every single game, the Campers score 1 point for each Camper that survived or was rescued. The Psychopath scores 1 point for each Camper he killed.

Game Play:
Psychopath is played in rounds. At the start of each round all players secretly select a card from their hand to be played as their starting card and place it face down on the table. When all players have done so, cards are then revealed to show the location each players is at: the Lake, the Cabin, the Shed, or the Woods. Campers unlucky enough to be at the same location as the Psychopath enter into a Struggle with him.

During this Struggle, the Psychopath and Campers take turns playing cards from their hand and using Keep in Play cards they have on the table they have previously put into play. Campers can play Allies, Skills, Items and Actions to bolster their defense, attempt to Escape or become Rescued, and to thwart the attacks made by the Psychopath. The Psychopath will play Items and Actions to cause Wounds to the Campers in order to weaken or kill them. After players in a Struggle have played all the cards they wish, Struggles are resolved with Campers losing cards from their hand of cards equal to the number of Wounds they suffered. If a Camper suffers more Wounds than the cards in their hand, they are killed! The Psychopath suffers his Wounds by discarding that number of cards from the top of his deck of cards. If, at the start of the next draw Phase, the Psychopath has no cards remaining in his deck, the surviving Campers escape and the game is over!

After all Struggles are resolved, if there are two or more Campers at the same location and they are not at the Psychopath's location, they may Collaborate by giving each other Items and Allies, and by strategizing (Campers cannot otherwise discuss strategy during the game). A new round then begins with the Campers each drawing a card from the Camper deck of cards and the Psychopath drawing cards from his deck to fill his hand of cards to its starting limit. Hand management is an important aspect of Psychopath; deciding when to play cards and when to save them in your hand for later use can mean the difference between Survival and Death!

Game Contents:
  1. 126 Thick Game Cards (60 for the Psychopath, 66 for the Campers)
  2. 1 Rulebook
  3. 1 Nice Shiny Box including a 4-Way Plastic Divider for the cards with Extra Space to hold Upcoming Expansions!


The Psychopath card game contains realistic-looking scenes of Blood and Violence. Although the game is presented in a campy B-Horror Movie fashion, the scenes depicted on the cards may be offensive to some. Viewer discretion is advised!

Order Now and get the Psycho Therapist Promo Card!